Constructor

@:value({ z : 0, y : 0, x : 0 })new(x:Float = 0, y:Float = 0, z:Float = 0)

Variables

x:Float

y:Float

z:Float

Methods

add(point:Flx3DPoint):Void

addEven(value:Float):Void

copyFrom(point:Flx3DPoint):Void

copyTo(point:Flx3DPoint):Void

divide(point:Flx3DPoint):Void

divideEven(value:Float):Void

dot(point:Flx3DPoint):Float

length():Float

multiply(point:Flx3DPoint):Void

multiplyEven(value:Float):Void

normalize():Void

set(x:Float, y:Float, z:Float):Void

subtract(point:Flx3DPoint):Void

subtractEven(value:Float):Void